Experience:
EXTREME RENDER SPEED
3 seconds on a 8 core 64 bit PC
EASE
OF USE
place your
models and hit render
VARIATION
instantly choose between 5 different
studio sets
LIGHTS
already done for you
SHADOWS
baked into the textures of the set
Requirements:
Daz
Studio 3.1.2.32. Victoria 4 is not included.
Installation:
Download
and extract ZIP file. Copy the content folder to your
DazStudio3 folder. Optionally, copy the contents within the
data folder to your data folder if it resides in a different
location. (Typically under My Documents).
Loading:
Run DAZ Studio 3.1. In
your scene tab, find the Quick Model Set icon in your
DAZStudio3 / Dreamlight / QuickModelSet folder.
Usage:
To change the set, simply
expand the QuickModelSet folder in your scene tab. Expand
the sets folder. Select the set you want to use (eye icon)
and deselect all the others (eye icon). Do not use two sets
at the same time.
To use reflections, make
sure you're using Raytracing depth above 2 in the
render settings. Select the surface(s) that you want to be
reflective and increase the reflection in the surfaces tab.
To change the texture
color, select the surface and simply adjust the diffuse and
/ or ambient color in the surfaces tab.
To change the lighting
color / intensity, simply expand the QuickModelSet folder in
your scene tab, expand the lights folder and / or ambient
folder, select the lights you want to adjust and change the
color / intensity in the parameters tab.
Optimization:
Render settings: X/Y
samples at 3. Raytracing depth: 0. Shading Rate: 0.6-1.0.
Turn off shadow casting for hair props to increase render
speed (parameters tab).
Postwork:
Load your image into
Photoshop or The Gimp. Increase contrast if needed.
Duplicate the layer. Increase the copy layers contrast
heavily and bring down the brightness. Lower saturation to
almost black & white. Add gaussian blur 3-5 pixels. Adjust
layer blending mode to screen. Adjust opacity of layer to
suit your taste.
Limitations:
Because the light set
uses 25 lights, the Open GL live preview (while you work on
your scene) will not preview more than 7 lights, and
therefore not show a correct representation of the lighting
/ baked shadows.
To make
full use of the baked shadows, the studio props will not
cast any shadows. However, your models, such as V4 or M4
will cast shadows onto the studio prop.
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